Leftovers charm
Uncommon
Dice that are not in your hand add double their pips to the Pot.
Rule charm. It changes a rule of the table.
Costs $6 at the stand. Sells for $3.
In the pool from your first run.
What it does
The dice you did not score still pay, at double. A Pair with a 6, a 5 and a 4 beside it adds 30 more Pot. It turns the loose dice into part of the plan.
Worked example
Pair. Faded dice do not score.
WithoutPot 18 × Odds 2 = 36
With LeftoversPot 44 × Odds 2 = 88
Watch out
It adds Pot only, never Odds, and the spare dice do not trigger die charms.
Pairs well with
- Lucky Seven: Dice not in your hand add up to exactly 7: ×2 Odds.
- Steady Hand: +20 Pot on every throw.
- Kicker: If exactly one die is left out of your hand, its pips add to the Odds.
Coming soon to iPhone and iPadHow to play